Developer Tyler has unveiled the much-anticipated 0.3.4 update for Schedule I, the viral hit drug dealer simulator, after a short testing phase. The update, detailed in the Steam patch notes, marks the first major content addition since the game's explosive early access launch on Steam on March 24.
The 0.3.4 update introduces a plethora of new features, including a functional pawn shop, a boutique store, various wall decorations, and more. In a Steam post, Tyler apologized for the delay in rolling out the update, explaining, "I'm still ironing out the update/testing process." He assured players that future updates would be smoother and more timely, with larger monthly updates starting next month.
Looking ahead, Tyler is prioritizing the resolution of several key bugs, including ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. Additionally, he aims to optimize the game further and achieve Steam Deck verification as a performance benchmark.
For those looking to delve deeper into the game, check out IGN's Schedule I guide, which covers everything from the basics of mixing recipes and creating new blends to maximize profit, to accessing console commands, and the fastest way to engage in multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Improved phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added some extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Schedule I soared to the top of Steam's sales charts upon its launch, outpacing big titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, thanks to its viral spread across social media, Twitch, and YouTube. In the game, players start as small-time dealers in the gritty city of Hyland Point and work their way up to becoming drug kingpins, managing the manufacture and distribution of various substances. Players can expand their empire through property acquisition, business management, and hiring employees.
Developed and published by the Australian indie developer Tyler under the banner TVGS, Schedule I's launch was described by Tyler as "amazing but pretty overwhelming." In a reddit post, Tyler expressed his surprise at the game's reception, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."