*R.E.P.O.* has captivated the streaming community in 2025 with its spine-chilling horror elements and diverse roster of monsters. Each creature presents unique challenges and requires specific strategies to handle effectively. Here's a comprehensive guide on all the monsters you'll encounter in *R.E.P.O.* and the best ways to deal with them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is swift but poses minimal danger, dealing negligible damage. It's an easy target as it doesn't retaliate when attacked.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator is harmless unless provoked. For those looking to earn some easy cash, lure it to the extraction zone and crush it using the piston.
Bang
Threat Level: Medium
The Bang is an explosive entity that rushes towards you upon detection or attack, detonating on impact. The safest way to neutralize it is by tossing it into water, lava, or acid. It can also be used strategically to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream that immobilizes and repels players, potentially into harmful objects. However, they are slow and vulnerable during their scream, making them easy to sneak up on and attack when they're distracted.
Chef
Threat Level: Medium
The Chef's attacks are predictable; it leaps and slashes with knives. Dodge its attack to cause it to stumble, providing an opening for your counterattack.
Clown
Threat Level: High
The Clown is a formidable foe, using a height-adjustable laser and melee charges. After firing its laser, it briefly stuns, offering a window to either attack or escape.
Gnome
Threat Level: Low
Gnomes travel in groups and prioritize destroying loot over attacking players. They are easily dispatched by grabbing and slamming them against a wall or floor.
Headman
Threat Level: Low
The Headman, a floating head, is generally non-aggressive unless provoked by light. It's best to avoid engaging it if possible.
Hidden
Threat Level: Medium
The Hidden, appearing as a cloud of black smoke, can stun players and cause them to drop items, often dragging them towards other threats. Its elusive nature makes it hard to kill, so hiding when it's nearby is advisable.
Huntsman
Threat Level: Medium
Blind but highly sensitive to sound, the Huntsman uses a shotgun that can be fatal at close range. It follows a set patrol route, making it easier to avoid than to confront.
Mentalist
Threat Level: Medium
The Mentalist, an alien-like entity, creates an anti-gravity field that can be lethal when it slams objects back down. It can teleport, making it challenging to escape. It's vulnerable to melee attacks and can be rescued by other players if caught in its field.
Reaper
Threat Level: Medium
Slow and deaf, the Reaper is easy to evade but strong. Use ranged weapons to take it down safely, as it won't pursue far.
Robe
Threat Level: High
Robe is a fast and aggressive monster that enters a frenzy when looked at directly, increasing its speed and damage. Avoid direct eye contact and hide to evade its pursuit, as it has high HP and is tough to kill.
Rugrat
Threat Level: Low
Rugrat scavenges for items and throws them at players. It's generally harmless but can be killed by a group effort of lifting and smashing it against a wall.
Spewer
Threat Level: Medium
The Spewer chases and vomits on players, causing them to vomit and damage nearby entities. Grab and shake it to make it retreat.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is not dangerous, with very low HP making it susceptible to one-shot kills.
Trudge
Threat Level: High
Trudge is slow but deadly, using a mace to pull and insta-kill players. Hiding and waiting for it to pass is the best strategy, as killing it is resource-intensive.
Upscream
Threat Level: Medium
Upscreams move in groups and can throw players, causing damage and stun. They're vulnerable to most attacks, but a tranq gun can stun them, allowing you to grab and slam them for an effective kill.
For more tips and detailed information on *R.E.P.O.*, make sure to visit The Escapist.