The cooperative horror game *R.E.P.O.* is making waves in the gaming community, blending dark humor with intense gameplay. Launched into Early Access on February 26, the developers have planned for this phase to last between six to twelve months. *R.E.P.O.* challenges players to retrieve valuable items from monster-infested areas, creating a thrilling and humorous experience.
Since its debut, *R.E.P.O.* has been shattering records on Steam and receiving an overwhelming number of positive reviews. With over 6,000 reviews and an impressive 97% positivity rate, the game has quickly amassed a large following. Players have lauded the game for its unique humor and engaging mechanics, particularly highlighting the innovative use of an advanced physics engine for object transportation. Many fans have compared *R.E.P.O.* to the popular game Lethal Company, noting that it offers a fresh take on similar concepts without merely copying them.
The game's popularity is further evidenced by its remarkable player activity. *R.E.P.O.* has consistently broken its own records, with a peak of 61,791 concurrent players just yesterday. Remarkably, the game saw even higher numbers on a Monday than over the weekend, underscoring its viral appeal and sustained player engagement.