Capcom has discreetly updated Lost Planet 2, removing Games for Windows Live (GFWL) support—effectively disabling online features and rendering previous save files inaccessible.
The move has stunned fans on the subreddit, particularly since Lost Planet 2 is designed as a multiplayer experience. Our 2010 review noted: "At its heart, it offers thrilling combat and impressive visuals, but clunky tutorials, disjointed pacing, and unforgiving checkpoints undermine the fun. Worse yet, the single-player campaign borders on unplayable. While it shines in rare cooperative moments, these highs can't outweigh its flaws."
Losing saves is frustrating, but the bigger issue echoes our review's warning—the removal of GFWL cripples a game built around cooperative play.
"Co-op was this franchise's entire appeal," remarked one player. "They might as well have delisted it," while another questioned: "...why strip online functionality from a game meant for multiplayer?"
GFWL was Microsoft's defunct gaming platform, offering Xbox achievements, online matchmaking, and cross-play support. With its retirement, players face extended login delays—unless developers patch alternatives. Given Lost Planet 2's age (15 years), such updates seem unlikely.
New players won't be impacted—Capcom has suspended sales, posting on Steam: "We're investigating GFWL-related installation issues and have temporarily disabled purchases. Updates will follow. We appreciate your patience."
Similar disruptions affect Capcom titles like Street Fighter x Tekken and Resident Evil: Operation Raccoon City. Some fans anticipate a fix; when Resident Evil dropped GFWL, Steamworks multiplayer was successfully integrated.
We've reached out to Capcom for clarification and will provide updates accordingly.
Our 2010 take? Lost Planet 2 had potential but fell short.