Home News Ghost of Yotei Will Be Less Repetitive Than Tsushima

Ghost of Yotei Will Be Less Repetitive Than Tsushima

by Julian Jan 21,2025

Ghost of Yotei Will Be Less Repetitive Than TsushimaGhost of Tsushima's sequel, Ghost of Yotei, aims to overcome a major criticism leveled at its predecessor: repetitive gameplay. Developer Sucker Punch is actively working to counter this issue, promising a more varied open-world experience.

Ghost of Yotei: Enhanced Exploration and Gameplay

Addressing Repetitive Gameplay in Ghost of Tsushima

Ghost of Yotei Will Be Less Repetitive Than TsushimaIn a recent New York Times interview, Sony and Sucker Punch shed light on Ghost of Yotei, focusing on the journey of its new protagonist, Atsu. Creative director Jason Connell highlighted the goal of reducing repetitive gameplay: "Creating engaging open-world experiences requires addressing the inherent risk of repetitive tasks," Connell stated. "We're striving for unique and diverse gameplay encounters." A key difference: players will master both firearms and melee weapons, including the katana.

Despite Ghost of Tsushima's respectable 83/100 Metacritic score, criticism regarding repetitive gameplay is undeniable. Reviews frequently cited the game's similarity to Assassin's Creed, suggesting a more focused or linear approach would have been beneficial.

Ghost of Yotei Will Be Less Repetitive Than TsushimaPlayer feedback echoes these concerns. Many praised the game's visuals but found the gameplay repetitive, citing a limited enemy variety.

Sucker Punch is determined to avoid repeating past mistakes. They aim to retain the series' signature cinematic quality while addressing the repetitiveness. Creative director Nate Fox emphasized: "When planning the sequel, we prioritized identifying the core elements of a 'Ghost' game. It's about immersing players in the beauty and romance of feudal Japan."

Revealed at State of Play in September 2024, Ghost of Yotei is slated for a 2025 PS5 release. The game promises players the "freedom to explore" Mount Yotei at their own pace, as confirmed by Sucker Punch's Sr. Communications Manager, Andrew Goldfarb, in a PlayStation blog post.
Latest Articles More+
  • 08 2026-01
    Andy Serkis: 'Hunt for Gollum' Fits Tolkien Lore

    Andy Serkis has shared initial insights about Lord of the Rings: The Hunt for Gollum, describing it as both "surprising" for fans while maintaining the signature tone of Peter Jackson's revered trilogy.Returning to Middle-earthSerkis will both direct

  • 08 2026-01
    The Last of Us Part II Remastered Launch Time Announced

    Is The Last of Us Part II Remastered Coming to Xbox Game Pass?No. As of now, there has been no official confirmation from PlayStation or Microsoft regarding The Last of Us Part II Remastered joining the Xbox Game Pass library.

  • 08 2026-01
    Tim Sweeney's Vision: Fortnite Beyond Battle Royale

    Epic Games CEO Tim Sweeney has outlined his vision for Fortnite's evolution, aiming to transform it from a battle royale-centric title into a versatile platform hosting diverse gaming experiences.Years after the high-profile Big Bang event introduced