Home News Helldivers 2: Best Loadouts for the Illuminate

Helldivers 2: Best Loadouts for the Illuminate

by Adam Mar 03,2025

Mastering the Illuminate: Top Loadouts in Helldivers 2

The Illuminate, with their advanced tech and overwhelming numbers, pose a significant challenge in Helldivers 2. This guide details three effective loadouts to counter their strengths and exploit their weaknesses. Success hinges on balancing weaponry to handle both light and heavy units.

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The Laser Cannon Loadout: Melting the Illuminate

Category Item
Primary PLAS-1 Scorcher / PLAS-101 Purifier
Secondary GP-31 Grenade Pistol
Grenade G-13 Incendiary Impact
Armor Passive Siege-Ready
Stratagems LAS-98 Laser Cannon (Support)
AX/AR-23 "Guard Dog"
Eagle Strafing Run
A/MG-43 Machine Gun Sentry / Orbital Laser

The PLAS-1 Scorcher and PLAS-101 Purifier excel against Overseers (including Elevated units) and the Voteless. Siege-Ready's increased ammo and faster reloads ensure sustained firepower. The Eagle Strafing Run and GP-31 Grenade Pistol combo effectively destroys warp ships: the Strafing Run removes shields, followed by a grenade into the open bay. The G-13 Incendiary Impact handles chaff. The AX/AR-23 "Guard Dog" provides excellent flank protection against Overseers. The A/MG-43 Machine Gun Sentry secures areas, while the Orbital Laser targets Harvesters. The LAS-98 Laser Cannon melts Overseers and Harvesters (target weak points after a Strafing Run). On higher difficulties (9-10), the Orbital Laser is crucial for multiple Harvesters.


The Lightning Loadout: Shocking (& Staggering) the Illuminate

Category Item
Primary ARC-12 Blitzer
Secondary GP-31 Grenade Pistol
Grenade G-13 Incendiary Impact
Armor Passive Electrical Conduit / Med-Kit
Stratagems ARC-3 Arc Thrower (Support)
Orbital Railcannon Strike / Orbital Laser
Eagle Strafing Run
A/ARC-3 Tesla Tower

The ARC-12 Blitzer and ARC-3 Arc Thrower effectively handle both melee and ranged units. The Arc Thrower stuns Overseers, especially effective against Elevated units with repeated attacks. It also damages unshielded Harvesters. The A/ARC-3 Tesla Tower provides crowd control, particularly against flying Overseers. The Eagle Strafing Run and Grenade Pistol are essential for warp ships. The Orbital Railcannon Strike targets heavies, while the Orbital Laser is effective against multiple Harvesters (after a Strafing Run). This loadout excels in coordination with teammates.


The Machine Gun Loadout: Shredding the Illuminate

Category Item
Primary StA-52 Assault Rifle
Secondary GP-31 Grenade Pistol / CQC-19 Stun Lance
Grenade G-13 Incendiary Impact
Armor Passive Peak Physique / Engineering Kit
Stratagems MG-43 Machine Gun (Support)
LIFT-850 Jump Pack
Orbital Railcannon Strike / Orbital Laser
A/MG-43 Machine Gun Sentry / A/G-16 Gatling Sentry

The MG-43 Machine Gun is incredibly versatile, shredding light and medium units, and even Harvesters. The Engineering Kit reduces recoil, while Peak Physique lessens drag. Its high fire rate helps deplete shields, making the Eagle Strafing Run less crucial for warp ships. Choose either turret sentry for crowd control or objective defense. The LIFT-850 Jump Pack aids mobility during reloads. The Orbital Laser or Railcannon Strike handles heavies; the Laser is better against multiple shielded Harvesters. The StA-52 Assault Rifle provides sustained fire.


These loadouts offer diverse strategies to combat the Illuminate threat. Experiment and find the build that best suits your playstyle. Remember, teamwork significantly increases your chances of success.

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