InZOI's development team is taking a short New Year's break, but project lead Hyungjun "Kjun" Kim shared some exciting updates on highly requested features before their holiday. Let's dive into what's coming to the game.
Image: discord.gg
Real-time facial capture for zoi creation is confirmed and will be further streamlined for ease of use, building on previous summer announcements. Players can also look forward to in-game pets, although this feature will not be available during the early access launch.
While the game engine supports taller structures, building heights will be capped at 30 floors to optimize performance. Expect to see gas stations and, importantly, full-fledged fight mechanics in the final game. Kjun acknowledged previous feedback regarding the shallowness of the initial slap mechanic and confirmed a significant upgrade to the combat system.
Finally, a comprehensive tutorial will be included to help newcomers navigate the game mechanics.
Krafton still aims for an early access release at the end of March, with no anticipated delays.