Helldivers 2's substantial 2025 update, patch 01.002.101, introduces significant gameplay adjustments and bug fixes. Now live, this over 5GB patch extends spray weapon gas durations, restores emoting during flight and ragdolling, and implements numerous balance tweaks.
Approaching its first anniversary, Helldivers 2 continues its Galactic War narrative with the recent addition of the Illuminate faction. The update's substantial size hints at potential unannounced content beyond the documented changes and fixes.
A noteworthy (and slightly unsettling) fix: a visual glitch involving the Stalker's tongue has been resolved. (Arrowhead remains tight-lipped on the specifics of this repair.)
Helldivers 2 Update 01.002.101 Patch Notes:
Balancing:
- General: Spray weapon gas effects now last 10 seconds (up from 6). A timer prevents Illuminate dropship wreckage from permanently obstructing pathways.
- Helldiver: Jogging is now permitted while carrying two-handed items (barrels, SEAF Artillery Rounds).
- FRV: Grenade and stratagem deployment authorized while leaning from the FRV. FRV handling improved for sharper cornering.
- Sidearms: Starting magazines increased to 3 (from 2); spare magazines increased to 5 (from 4).
- Stratagem Support Weapons (TX-41 Sterilizer): Crosshair drift and camera climb recoil reduced. Gas effect duration increased to 10 seconds.
- Armor Passives (Siege Ready): A bug granting extra ammo to all weapons (not just primaries as intended) remains unfixed for now, pending further testing. The Armory description will be updated later.
- Backpacks (AX/TX-13 “Guard Dog”): Reworked for improved effectiveness, focusing on gas-based mechanics. Ammo conservation implemented by prioritizing non-gassed enemies. Targeting logic refined to prevent excessive roaming; range increased to 20m (from 10m). Gas effect duration increased to 10 seconds.
- Stratagems (MD-6 Anti-Personnel, MD-I4 Incendiary, MD-17 Anti-Tank Mines): Cooldown reduced to 120 seconds (from 180); damage increased; mine deployment spread widened to reduce chain explosions.
- SH-20 Ballistic Shield Backpack: Now blocks melee attacks until destroyed.
Fixes:
- Top Priority: Emoting restored during falls and ragdolling (without affecting fall damage). Illuminate spawner ship shields now vulnerable to impact grenades; collision gaps fixed. Health packs fully restore stims. High-damage weapons now detonate Hellbombs.
- Crash Fixes: Numerous crash fixes implemented, addressing issues related to mission aborts, hot-joining, emotes, fires, drop-in sequences, reloading, armor changes, tutorial completion, extraction, projectile fire, objective carrying, text language changes, and SG-20 Halt reloading.
- Social & Matchmaking: Improved matchmaking for regional proximity; difficulty lobby matching improved; chat history preservation fixed.
- Weapons & Stratagems: Emplacement retention during text chat; Arc weapon accuracy against Impaler tentacles improved; E/AT-12 Anti-Tank Emplacement armor penetration tag corrected; stratagem turret targeting of Illuminate Tesla Towers fixed; heat weapon visual bug fixed; melee weapon physics adjusted; B-1 Supply Pack stim sharing restored.
- FRV: FRV reinforcement to prevent minor collisions from causing explosions; camera improvements; rooftop drops reduced; non-QWERTY keyboard input support added; enemy launch distance adjusted.
- Helldiver: Ragdolling into FRV fix; civilian car traversal fixes; ground sliding after ragdolling fixed; prone gliding animation fix; pickup animation fix.
- Enemies: Stalker tongue visual bug fixed; enemy reaction to missed shots fixed.
- Miscellaneous: Various audio, civilian pathing, visual, and other minor fixes.
Known Issues:
- Top Priority: Black box mission terminal clipping; Stratagem ball unpredictable bouncing; DSSPathfinding; Dolby Atmos on PS5.
- Medium Priority: Pelican-1 extraction ramp issue; explosive ragdolling; cape display; "This is Democracy" emote spacewalk bug; AX/TX-13 ammo indicator; Barrager Tank stats; LAS-5 Scythe zoom; charge-up weapon firing rate.