
Dominar civilização 7 : um guia abrangente para líderes e estratégias
Seu sucesso em civilização 7 depende da liderança estratégica. Este guia fornece uma visão geral detalhada de todos os líderes atualmente confirmados, suas habilidades, atributos e agendas únicas. Atualizaremos isso à medida que mais informações estiverem disponíveis.
Civilização 7 líderes: habilidades, atributos e agendas
A tabela a seguir listas 20 confirmados civilização 7 líderes.
| Leader | Unique Ability | Attributes | Agenda |
|---|---|---|---|
| Amina | Warrior-Queen of Zazzau: +1 Resource Capacity in Cities. +1 Gold per Age for each Resource assigned to Cities. +5 Combat Strength on all Units in Plains and Desert. | Economic, Militaristic | Desert of the Warrior-Queen: Decreases relationship with players having more settlements on Plains/Desert tiles; increases relationship with those having none. |
| Ashoka, World Conqueror (Founders Content Pack) | Devaraja: +1 Production in Cities for every 5 excess Happiness. +10% Production in Settlements not founded by you. Declaring a Formal War grants a Celebration. +10 Combat Strength against Districts for all Units during a celebration. | Diplomatic, Militaristic | Without Regret: Decreases relationship with the Leader controlling the most tiles, increases with the Leader controlling the fewest. |
| Ashoka, World Renouncer | Dhammaraja: +1 Food in Cities for every 5 excess Happiness. +10% Food in all Settlements during a Celebration. All Buildings gain a +1 Happiness adjacency for all Improvements. | Diplomatic, Expansionist | Without Sorrow: Increases relationship with the player having the highest Happiness; decreases with the player having the lowest. |
| Augustus | Imperium Maius: +2 Production in the Capital for every Town. Can purchase Culture Buildings in Towns. +50% Gold towards purchasing Buildings in Towns. | Cultural, Expansionist | Restitutor Orbis: Decreases relationship for each Town in other empires; increases for each City (excluding Capital) in other empires. |
| Benjamin Franklin | The First American: +1 Science per Age on Production Buildings in Cities. +50% Production towards construction Production Buildings. +1 Science per Age from active Endeavors you started or supported. Can have two Endeavors of the same type active at a time. | Diplomatic, Scientific | Civic Virtue: Increases relationship with players sharing a Government; decreases with those not sharing a Government. |
| Catherine the Great | Star of the North: +2 Culture per Age on displayed Great Works. Buildings with Great Works gain an additional slot. Cities settled in Tundra gain Science equal to 25% of their Culture per turn. | Cultural, Scientific | Dusha: Decreases relationship with the player having the most Great Works; increases with the player having the fewest. Requires a Great Work for effect. |
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