Home News "The First Berserker: Khazan Unveils New Combat Mechanics in Gameplay Trailer"

"The First Berserker: Khazan Unveils New Combat Mechanics in Gameplay Trailer"

by Bella May 14,2025

"The First Berserker: Khazan Unveils New Combat Mechanics in Gameplay Trailer"

Neople, a subsidiary of the South Korean gaming giant Nexon, is set to thrill gamers with the upcoming release of their highly anticipated hardcore RPG slasher, *The First Berserker: Khazan*. Scheduled for launch on March 27, the game will be available on PC, PlayStation 5, and Xbox Series. To build anticipation, the developers have unveiled an eight-minute gameplay trailer that dives deep into the game's sophisticated combat system.

The trailer highlights the three foundational elements of battle in *The First Berserker: Khazan*: attacking, dodging, and defending. Defense, while consuming a significant amount of stamina, offers a strategic advantage; perfectly timed blocks not only lessen stamina depletion but also significantly reduce the impact of stun effects. On the flip side, dodging is less demanding on stamina but requires sharp timing and swift reflexes to fully leverage the invulnerability frames during these evasive actions. As is typical with soulslike games, mastering stamina management is crucial for success in *The First Berserker: Khazan*.

Should Khazan's stamina be depleted, he enters an exhaustion state, rendering him completely defenseless against enemy attacks. This mechanic can be turned to the player's advantage by targeting enemies with stamina bars; depleting their stamina allows for devastating follow-up attacks. Even foes without visible stamina bars can be overcome by relentless assault, wearing down their resilience. These encounters test a player's patience, positioning, and timing, yet they remain balanced since enemy stamina does not regenerate over time.

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