Supercell's upcoming game, Mo.co, has already made a significant impact even before its official release, amassing an impressive $2.5 million in revenue during its soft launch phase, as reported by Pocketgamer.biz. This millennial monster-hunting multiplayer game combines the elements of a modern social gaming platform with the thrill of Monster Hunter, offering players the chance to step into the shoes of a fashionable part-time hunter tasked with combating otherworldly invaders.
The initial revenue surge for Mo.co can be attributed to its appealing array of cosmetics and in-game items. However, the spike in earnings quickly tapered off, likely due to the limited content available during the invite-only soft launch. This could suggest that further development and additional content might be necessary to sustain and boost its success.
Superstitious cellWhy does this matter? Supercell is known for its strategic approach to game releases, focusing only on the most promising projects. This method has led to the success of games like Brawl Stars and Squad Busters, which started slow but gained momentum rapidly. On the flip side, it has also resulted in the cancellation of potentially promising titles such as Flood Rush and Everdale before they could see the light of day.
The future of Mo.co remains uncertain. Its early success might encourage Supercell to invest in more content to rekindle player spending and interest. If this happens, Mo.co could soon be available on major storefronts.
While Mo.co is currently inaccessible to the public during its closed soft launch, those eager to explore new mobile games can check out our featured section, "Ahead of the Game," for a curated list of titles available in early access on mobile devices.